Zynga Reflection


This week, we presented our game at the Final Demo at Zynga. 

In the past week, we made the following changes:

  • Added the new cinematics/cutscenes for before the game and after suspect accusing
  • Fleshed out the tutorial; now our mayor requires the player to have enough opinion in order to proceed to let the player get a grasp of the talking mechanics
  • Added visible effects to items that can be picked up

At Zynga, we learned:

  • Files and filepaths within the local Unity environment do not transition to builds properly, which we have fixed
  • Our current build (or build settings) offer poor performance as compared to within the Unity Editor; our goal is to optimize for faster LLM responses by next week.
  • We would benefit from differentiating an "easy" mode (for showcasing features) and a "hard" mode (for a standard experience) to better showcase our game.

Get Ecliptica Town

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